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Why I Hate Your Web App

6 months ago / 11 Comments

I think everyone I know online has a great idea for a web application or website with some functionality behind it. We all believe that we have that one killer idea that if only we had the time to get it done would make us millionaires. Looking at some of the successful startups in the past, it's amazing how often one thinks that they could've created it just as easily.

Does any of those look like sites you couldn't at least emulate the basic functionality of in no time at all? When a web service, web application or website makes it big, there are always those in the crowd that say they could create the site over a weekend because they don't understand the big deal behind it. Yet, if they attempt to duplicate the success of the thing they are implementing they fail miserably.

Maybe you are working on the next big thing right now and can't wait to put it in the hands of users. Maybe you have already put your hard work in the hands of the community and they just weren't as receptive as you had hoped they would be. Here are reasons that I hate what you created.

No Community

When a website is based around a community it sucks to go to it and there is no community to be found. I know how difficult it can be to create a community out of nothing, but it is even more difficult to keep my interests if a community doesn't exist. In a weird twist of fate, if you can somehow develop a community it will help overcome some of the other issues that you will see below.

reddit

Reddit is a great example of this. It never had the shiny design that other sites in its genre had, but it developed a strong community that made you forget the look of the site. You go to Reddit for the community, not to be impressed by the latest technology or design.

In contrast there is undrln which I personally use and love, but it gets harder and harder to go back to the site because the community is so small. I want to love the site and use it and get everyone in the world to join in on the fun, but if they don't then I am left alone and that defeats the purpose of me using it. Just goes to show communities don't build themselves. Get out there and market your stuff.

A major problem behind any person that comes up with an idea that involves lots of people using it is that they just assume that because they are excited about the idea that others will be equally excited. It doesn't work like that unfortunately, otherwise we would all be a part of every online community created. Focus on a small number of core people and build out from there. Trying to get everyone at once never works.

I Can Only Use Your Site When I'm On Your Site

Could you imagine how small Twitter would still be if there were no applications for it? The ability to use Twitter without actually having to go to Twitter is what makes it so appealing to me and others. Some websites are mean to be visited, like Gmail, while others like Twitter become valuable when they let their data roam free.

Some sites do well because they offer the best of both worlds. I don't need to visit Flickr to experience it or to use my photos, but if I want the benefit of the community I need to visit the site. Twitter on the other hand gives me absolutely no incentive to visit it. I'm sure that has worked out as a blessing and curse for them.

Facebook offers you limited ways to interact with the site outside of it, but most people don't mind going to it. If there really is no incentive to visit your site and the data doesn't need to be protected, then please give me a way to use the site without having to be there. It doesn't mean I will never go back to the site, but sometimes I just need to get something from the site and don't need to experience everything about the site at the moment.

What Is It You Do Again?

What others say

Amazing how a couple of words can change the perspective of a potential user and help them decide whether or not they want to give you a shot.

Share your photos. Watch the world.

Flickr

The better way to get projects done.

Basecamp

This is usually a problem because the people that code these websites are also the ones writing the copy. Not too long ago I read an article, Why Tumblr Is Kicking Posterous's Ass, and while I'm not going to go into why the site is using the wrong metrics, it did bring to light how they differ in explaining themselves.

posterous is the dead simple place to post everything. just email us.

posterous

The easiest way to blog.

tumblr

You might think that there isn't much different between the two, but to me the difference is huge. On Tumblr when I see the tagline, it lets me know exactly what the site was made for. If I want to blog easily I can go there and do it.

Posterous shares much of the same functionality as Tumblr and in some ways is superior, but what exactly does 'post everything' mean? Humans don't like everything because it isn't specific and although the site really does let you post everything it doesn't help explain itself better than Tumblr.

Your Competition Is Better

Let's face it, you think you created the next great thing, but you didn't even create something that is the best in its category. My sole email account used to be on Yahoo! Mail. Gmail came along and simply offered a better product. There was no reason for me to switch emails and you know how hard it can be for some people to let go of things they had forever, but Gmail was so far above and beyond Yahoo that I had no problem making the switch.

Initially I saw no reason to switch to Reddit from Digg, but eventually I found that Reddit simply offers a better user experience overall and I haven't turned back since. There were plenty of places to host your photos before Flickr came around, but Flickr simply offered more than the rest.

I know the 37signals mantra of less being more is favored amongst many, but sometimes you have to offer more. If you can't do that then you have to offer better and that better has to be much better. It can be a better community, better functionality or if all things are even, a better design.

Sweet, Another Registration Form

When the signup form is short and sweet I have no problem signing up. However, that doesn't mean I want to signup and have to remember another login/password combo. With Facebook Connect, Google Friend Connect and OpenID, I don't have to worry about logins anymore. More and more sites and services are implementing them and if you do as well you have a better chance of converting me. I'm not saying it is mandatory, but by giving me the option of using one of these services you have already taken away another step for me to access your stuff which is a very good thing.

tumblr

Tumblr offers a simple signup form that doesn't intimidate users and invitingly gets them to fill it out. Ironically, posterous offers the option of using Facebook Connect, but you wouldn't know that from the homepage. Instead, I am being told that to use the site that I am already on, I need to go back to my email client and send the site something (...or everything). It's hard enough to get someone to your site, why not let them use it immediately when they are there?

I Forget About You

How many sites have you signed up with, used for a couple of minutes then completely forgot about? You know when sites report the number of users they have and you think to yourself that 90% of those users have to be people that registered and never returned to the site. If there is a way you can remind people to come back to your site or make it easier for them to keep track of what is going on then implement it. Nothing should be holding you back. We have enough things going on in our lives to try and remember about your hot new toy.

Maybe you offer RSS feeds for everything or email alerts or SMS alerts. In some way you can't trust us to remember to check back in with your site, we need you to hold our hands. Build us a virtual leash.

The Design Sucks

During our great discussion of what design was it was assumed that design was more than just the way something looks so don't get snooty with me when I say the design sucks. You aren't a designer, you are a programmer, but that is no reason to make things harder to use. Reddit is ugly as sin to me, but I love it because it is easy to use. Gmail? Definitely not the epitome of aesthetics, but it gets the job done in an easy fashion. Tumblr? Sexy and easy to use. When you can pull that feat off your chances are looking pretty good.

You have to remember that you have been working with your service since day 1 so you know how to navigate around it. Everything is second nature to you so you won't view the site as a new user would. Get people you know to try it out and see what they think. If you aren't too lazy, apply some A/B testing and by all means continue to iterate. That doesn't just apply to code, but also how people interact with your site. Drawar has been up less than three months and I have probably made over 100 changes to how the audience works with the site. The changes haven't been dramatic, but I continue to tweak till hopefully one day I get the right formula.

It's also good to be a bit superficial. Your odds of converting new users is greatly increased if the aesthetics of your service are top notch. Looks aren't everything, but there is no reason you should handicap yourself with something that doesn't look good.


If you are in the process of creating a new web app then think about why people won't want to use your site. Think about why you don't use other services. It's not an exact science and there is still a large chance you will not reach the epic proportions that you always dreamed of, but at least you can better your odds. And really I don't hate your Web App, I just don't see a need to use it.


This article was a bit different than what you usually see right? That is what Drawar is all about. It's not about being different, it's about helping all of us dig deeper into what web design really represents. It thrives off its members contributions so if you like what you see consider becoming a Plus Member or Drawar Friend.


11 Comments

Scrivs, there looks to be a lot of personal opinion in there, but I mostly agree with what you're saying.

I still can't use Opera to comment on your site, btw, and even Chrome wouldn't let me in - I'm getting fed up with Firefox, but have to use it for sites which don't work in other browsers.

6 months ago #  ★ 0
 
Blank avatarAnonymous

Whatever you might think about Posterous' tagline, they don't even require an account to be created or a login to use the service, and that's fantastic. You just email them stuff and they post it on a website! It doesn't get much simpler than that.

6 months ago #  ★ 0
 

There you go RJ, you just created a better tagline in 15 seconds.

'No account, just email. Done.'

6 months ago #  ★ 0
 
Blank avatarAnonymous

RT @drawar: New Drawar! Why I Hate Your Web App http://bit.ly/bASPPi pls RT

6 months ago #  ★ 0
 

How 'bout? I'm just not that into you.

I agree with you on a lot of these services, but personally I love posterous but never clicked with Tumblr.

I know people who love FriendFeed, but in my opinion I've only heard of one decent use of it...and so on.

6 months ago #  ★ 0
 
Blank avatarAnonymous

Great post! I specially like the part when you say "I Can Only Use Your Site When I’m On Your Site"... and I would add to that "... and I'm using a traditional browser". It confirms my theory that browsers tend to be extinct and whoever realizes this first will lead the future Web 3.0:

http://technotations.wordpress.com/2009/12/08/if-i-was-google-i-would-be-really-scared/

6 months ago #  ★ 0
 

Facebook and Chrome don't work well together at the moment. It's something Facebook continues to say they will work on so it's up to them. I'll have to pop open Opera to see what is going on.

And of course there is a lot of personal opinion in this article. The article wasn't "facts about why your web app sucks", but Why I Hate Your Web App. My opinion.

6 months ago #  ★ 0
 
Blank avatarAnonymous

While I don't disagree with your comments here, I did want to provide some insight on undrln, as it may help illustrate our approach to it.

Communities are a lot more challenging than most realize. They are harder to cultivate than may seem apparent from the outside. We were aggressive about drawing attention to an earlier community we built (http://www.makefive.com), and learned a lot from doing so. We actively encouraged folks to try it out and sometimes this backfired. Traffic was up, but it often brought with it users who were really doing silly things, diminishing the experience to be had on the site.

We toyed with this in a lot of different ways. Ultimately, though, we learned to be hard on those who posted "poop." It turned out to be the only way to keep the site from turning into a mess. With time the traffic on MakeFive has gone up--quite a bit in fact--but much of that has happened organically.

Now to undrln... The first thing you need to understand is that undrln was really made for me. It sounds strange, but it's true. I'm a huge fan of Hacker News, which I read daily, and I wanted something similar available for more design/marketing related stories. So, we tossed it together, with limited interest in promoting it, and started to add links. We did spend a little time "seeding" the site at launch, but after that, we have done almost nothing to promote it. (In part, this is in order to keep it from being polluted with weak content.)

What we do a lot of, however, is pruning. I'm in there every day deleting bad content and blocking users who are either faking the count on their stories, or adding crap. It's not a particularly glamorous way to start the day, but it does tend to reduce spam and turn away those looking to game the system.

Yes, there are certainly ways to increase the number of people contributing to the site, but in our experience, most routes to doing so come with heavy costs--specifically: bad users. So, we go the opposite direction. We have a few regulars who post good stuff and sometimes chat about these links a little. It's small, and growth is slow. But sometimes it's a really great little site (and the posts tend to be good).

I know undrln is quieter than you'd like. I often feel the same way, but then I remind myself that communities are like gardens: They take time.

6 months ago #  ★ 0
 

Makes perfect sense Eric and that is why I tried not to sound like I was dissing the site. I understand the importance of maintaining quality and that is why I don't mind it being so light on submissions at times. But that doesn't mean I wouldn't mind having a bit more people jumping on the site and submitting. It's almost trying to achieve the perfect compromise between pleasing the audience and maintaining control, never an easy to do on the web.

6 months ago #  ★ 0
 
Blank avatarAnonymous

No offense taken--just wanted to clarify where we're coming from. And believe me, we'd love to have more submissions on the site... but good ones.

So, my request is that folks like you invite your smart and curious friends to contribute. It will still take time, but if we invite the "right" people, it could turn out to be beneficial for all of us.

6 months ago #  ★ 0
 

Thanks for this great post

6 months ago #  ★ 0
 

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